![]() ![]() I've tried using different cores, such as Beetle PSX HW/Beetle PSX and for some reason, they will just say "Failed to load content" whenever I try to boot up one of my PSX games. The games themselves however don't load at all, and neither does the PS1 Boot Screen. But the notifications such as the title of the game, achievements, controller port etc still appear. Simple Characters 2000 Series Vol.As of recently, any PSX game I try to load up in RetroArch (through PCSX ReArmed core) boots up and just gives me a black screen. Gunners Heaven (JP) (bin) = glitches, all sprites are missing, only background = unplayable GeGeGe no Kitarou - Gyakushuu! Youma Daikessen (JP) (platformer) = long in game intro, heavy on voices, heavy stuttering Rhapsody - A Musical Adventure (US) = crashes in "new game" options ![]() Tales of Destiney (US) slightly glitched text boxes Tear Ring Saga (JP) (strategy) (english patched) glitched sprites SpongeBob SquarePants - SuperSponge (EU) (heavy on voices, stuttering, frame dips) unplayable Mega Man X4 (US) 39 FPS*ish (from memory) unplayable Super Robot Taisen Alpha Gaiden (JP) (strategy) (english patched) heavy on voices, stuttering, frame dips = playable Tales of Phantasia (JP) (english patched) stuttering voices, needs more testing, battles not tested = probably playable ![]() Valkyrie Profile (US) (partial 3D encouters) clear voices, smooth intro, however FPS drops in 3D battles & choppy town screen transitions = playable (needs more testing with frame throttle settings) Nekketsu Oyaku (JP) (english patched) (beat em up)ĢD games / notable mentions / mixed results (BIN files) Mad Stalker - Full Metal Force (JP) (beat emp up) Hermie Hopperhead - Scrap Panic (JP) (platformer) The Adventure of Little Ralph (JP) (action, platformer) My recommendations, early impressions so farīrave Prove (JP) (english patched) (action adventure)Ĭastlevania Chronicle - Akumajou Dracula (JP)Ĭyberbots - Full Metal Madness (JP) (fighting game) Threads of Fate (US) = 30-45 FPS (ft 2.0x) somewhat playable, but not worth itĢD games - full speed / very playable (mostly 59 FPS) (BIN files) Pepsi Man (JP) = 40-50 FPS playable with frame throttle. Mega Man Legends (US) = 30-39 FPS unplayable Tail Concerto (US) = 39 FPS and below, audio stuttering, huge drops Looney Tunes Sheep Raider (US) = 39 FPS - unplayable (not tested with frame throttle) Gex 3 US = 39 ish FPS = unplayable / frame throttle 2.0x / 3.0x in game 59 FPS = playableģD games / notable mentions / mixed results (BIN files)ĭisney's Hercules (US) = playable - however butchered voices causes in game frame drops Xenogears CD1 US = 59 FPS = very playable, small frame drops in 3D battle encounters Pac Man World (US) = 39 FPS (frame throttle 2.0x > 59 FPS) - playable / really playable with frame throttleįront Mission 3 US = 59 FPS really playable A few games have clear voices and don't drop in frames because of it?!īreath of Fire IV US = 59 FPS (drops in some cut scenes) - (so far) really playable Very early impressions on most of the games / minimal playtimeĪlmost all games have certain things in common: pre rendered video cut scenes are butchered, voices causes often huge frame dips and cause stuttering. increase performance dramatically by converting BIN files into PSP's. " > enable dithering = off / on (depending on game) Settings > frame throttle > maxiumum run speed = 1.0x or 2.0 Audio > resampler > audio resampler = nearestįrame throttle helps boost performance with 3D games sometimesĢD games benefit rarley from it, I guess. ![]()
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